Now press Ctrl+S to save it.Ĭongratulations! You have just made your first mod, but now we need to get it into the actual game. You can change the value to whatever you want, I will change mine to 100. Now scroll down until you find 'Damage' and make sure you edit the value in your esp's section, not the original. Unfortunately, few PS4 titles allow you to do that, but that's not the case when it comes to Fallout 4.Mod support is one of the best features in the console release of the game, for good reason. The Red highlighted section is your new esp's values are, and the blue section is the original. Nothing makes a game better than installing some fun mods. You should now have a new section in the Assault Rifle properties, this is where you will edit whatever values you want and create your mod. Make sure 'New File' is selected and press Ok and name it whatever you want, I'm going to call mine 'NewAssaultRifle', press ok after naming it and press Yes to the pop up after that. esp, you can do this by right clicking on the AssaultRifle tab on the left and selecting 'Copy as overwrite into.' You should then be greeted with a warning popup, just select 'Yes I'm absolutely sure' to continue.
You can either edit the Assault Rifle's properties directly or create a seperate. Scroll down until you find 'AssaultRifle' and select it, this will open the properties of the Assault Rifle weapon. Scroll down that list and look for the 'Weapon' tab, this will list all the weapons in the game. Now that FO4Edit has been installed and loaded successfully, click on the little + icon next to Fallout4.esm, this should expand the list of almost everything in Fallout 4.